UltraStik 360 Ball Top

$59.00
CU360BALRED+LU02
In stock
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ultrastik analog joystick

The most advanced arcade joystick ever made.
The UltraStik Is based around a true analog "engine" using advanced sensing technology which uses no contacts nor switches.
It can be used in many modes, ranging from simply replacing a micro-switch stick to a full analog flight stick with user-defined analog/digital mapping.
It has a built-in 8-button interface. Plugs direct into USB.
Flight Stick Version has top and trigger buttons pre-mapped as game controller buttons 1 and 2.


arcade analog joystick
arcade analog joystick
Ultrastik 360 Flight



Features:

  • True analog "engine". Full-motion "flight-stick" type control for todays games for which a switch-type stick is simply not enough.
  • On-board high-speed USB 2.0 interface. No need for any special interface board.
  • State-of-the-art sensing technology. No pots or other electrical contacts to wear out
  • Flight-Stik version has trigger and top buttons which are pre-mapped to game controller buttons.
  • User-definable IDs allow 4 joysticks to be plugged into a PC and individually controlled.
  • On-board interface which can optionally be used in two auto-detecting modes:
  • Input mode : Allows connection of up to 8 buttons per joystick.
  • Output mode : Allows joystick to be connected to an interface such as the I-PAC, to replace a standard switch-type joystick.
  • Sends analog data via USB to the PC either alongside the above modes, or when the auxiliary interface is not used.
  • User-definable mappings. 9 X 9-cell matrix ovelayed onto the analog motion allows 4-way, 8-way or any other maps to be created and stored semi-permanently in flash ROM.
  • Each cell can be set to any of 8 directions, centered, analog, or "sticky".
  • Any number of maps can be created so you could have special mappings for different games if you wish.
  • No need for any other stick as the UltraStik can operate in ANY mode, 4-way, 8-way, 2-way, 45 degree mode or any special mode you wish to define.
  • Maps downloaded instantly to joystick via USB and this can be done in the background when starting a game.
  • User-upgradeable firmware, downloadable via the web, for future updates.
  • Advanced configuration program allows creation and storage of maps, assignment of ID, and has a test facility.
  • Standard mounting hole pattern. Available with ball or bat-top handles or new Flight Stick.
  • Polished chromium plated shafts.
  • Fast on-board 24 Mhz processor performs automatic calibration, linearization and all other functions.
  • 14 bit analog-to-digital conversion for maximum resolution.
  • Customize your stick! Two different mechanical restrictor plates can optionally be fitted to the standard version, for mechanically-limited 4, 8 or "reduced travel" analog operation, for those who prefer a hardware-limited stick.
  • Optional longer handles available
  • Optional extra-stiff spring available for standard version.


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